Mikka Ronen Itzhakian
Lead Product Designer · Design Team Lead

I design products and AI experiences people actually use.

I'm Mikka, a Lead Product Designer with 10+ years of experience designing complex digital products across web and mobile.

I combine product thinking, hands-on design, and team leadership to shape product strategy, build intuitive experiences, and bring ambitious ideas to life - from early concepts to AI-powered products.

01Shaping product ideas from concept to launch.
1,000+Components designed across multiple design systems
7×More content from the same teams with AI-powered video.
34%Feature activation, up from 12%, after rebuilding Graphics into Studio.
Designed with NBAESPNLa LigaGoogleGrabEpic Games

About

How I lead

I like the products other designers find intimidating: dense data, AI workflows, tools that power users live in all day.

My work sits between strategy and craft. I shape the roadmap with product and engineering, run the research, and still do the hands-on design. As a team lead I care most about systems and people that keep quality high after I've left the room.

Stay close to the customer

Bi-weekly interviews with NBA and ESPN shaped A2V. For Signal I ran an on-site design thinking session with Grab in Singapore to map how AI reshapes real work.

Build systems, not screens

I mapped five products' UI, every repeated component, and turned it into a 700+ component library that design and R&D now share.

Lead by raising the floor

Coaching designers, onboarding teams and running Figma workshops for product and engineering, so good decisions don't depend on one person.

Make AI explainable

People trust AI when they can see why it suggests something and what to do next. I design the path from insight to action, not just the dashboard.

Experience

2026ampLead Product Designer · Design Team Lead
  • Led a team of 7 designers: set design direction, mentored team members and contributed to the product roadmap.
  • Led hands-on design for the native iOS and Android apps, including user research and the redesign of the AI Chat experience with multimodal capabilities.
  • Contributed to B2B product strategy, exploring new opportunities and adapting experiences to business needs.
  • Built the core design system and led its implementation with developers; integrated MCP and created a reusable Design Kit for faster AI-powered development with Claude and for marketing needs.
2022 · 2026UX ConsultingAttribute AI · Briya

Attribute AI UX Advisor · 2026 · Acquired by DoiT

  • Advised the team on UX for an AI cost-intelligence platform.

Briya Product Design Consultant · 2022, 2025

  • Built the UX architecture and product design foundations for a healthcare AI platform, and later returned to streamline Design–R&D workflows and prioritization.
2025 – 2026GloatLead Product Designer
  • Led design for Signal, an enterprise AI analytics product showing how AI reshapes work across job families, turning complex insights into clear, actionable next steps.
  • Ran an on-site design thinking session with Grab in Singapore, plus ongoing research and usability testing with enterprise design partners.
  • Led design for Integrations, enabling self-service data connections and simplifying enterprise setup.
2022 – 2025WSC SportsSenior Product Designer · Lead
  • Led the design and implementation of the company-wide design system across all products.
  • Led 0→1 design of A2V (Article to Video), a GenAI product that turns articles into video, enabling teams to produce 7× more content. Shaped through bi-weekly interviews with the NBA and ESPN.
  • Rebuilt Graphics into Clipro Studio, lifting feature activation from 12% to 34%; improved audio rights, captioning and media library workflows.
  • Designed AI features including AI Commentator and AI Game Summary for Google.
  • Led research and design for the CTV (Connected TV) product, creating seamless fan experiences across devices.
2019 – 2022StreamElementsSenior Product Designer
  • Redesigned onboarding through user research, lifting completion from 1% to 24%.
  • Partnered with the Growth team to design and launch features for YouTube streamers, improving engagement.
  • Led UX research and design for B.O.S.S., the sponsorship back office connecting brands and creators.
  • Contributed to the company-wide design system.
2017 – 2019Woo.ioProduct & Marketing Designer
  • Sole designer, responsible for end-to-end product UX/UI and marketing design.

The Open University, B.A. in Social Sciences (Psychology & Sociology), 2015 · Minshar for Art, Visual Communication · Netcraft Academy, Front-End Development, UI/UX Design